Zhuo Wang

HCI Researcher

Hello, I'm Zhuo


I am a senior student at Xi'an Jiaotong–Liverpool University. My research interest in Human Computer  Interaction(HCI) focuses on the intersection of AI and XR, with a specific focus on two directions: 
1) Designing AI-powered XR technologies that enable more intelligent and  adaptive spatial interactions based on users’ needs, contexts and environment.
2) Explore and design Human-AI collaboration in XR environments to support individual or group needs, particularly in learning, creative work, and team collaboration.
 
I have been fortunate to work with the following mentors (in chronological order):
Xiaojuan Ma at HKUST and Qian Zhu at Renmin University of China;      Karan Ahuja at Northwestern University; 
Michael Nebeling and Janet Johnson at University of Michigan;                  Brennan Jones at XJTLU. 

 

Publications


Duo Streamers: A Streaming Gesture Recognition Framework


Boxuan Zhu, Sicheng Yang, Zhuo Wang, Haining Liang, Junxiao Shen

2025


Make Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public Environments


Qian Zhu, Zhuo Wang, Wei Zeng, Wai Tong, Weiyue Lin, Xiaojuan Ma

CHI '24, Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, New York, NY, USA, 2024


From reader to experiencer: Design and evaluation of a VR data story for promoting the situation awareness of public health threats


Qian Zhu, Linping Yuan, Zian Xu, Leni Yang, Meng Xia, Zhuo Wang, Hai-Ning Liang, Xiaojuan Ma

International Journal of Human-Computer Studies, vol. 181, 2024, p. 103137


DreamVR: Curating an Interactive Exhibition in Social VR Through an Autobiographical Design Study


Jiaxun Cao, Qingyang He, Zhuo Wang, RAY LC, Xin Tong

CHI '23, Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, New York, NY, USA, 2023

Projects


VR Data Story


This work aims to explore the potential of using a VR data story to raise people’s situation awareness of health risks


VR Museum


This work aims to understand the promises and challenges of experiencing and curating exhibitions in VR


Interaction Technology of Situated Visualization


This work explore socially acceptable interaction design for situated visualization


Navigation Technique in Multi Scale Environment


This work focuses on the design and evaluation of a unified multi-scale navigation user interface to help users quickly understand spatial and hierarchical information in MSVEs


A Streaming Gesture Recognition Framework


This project aims to develop a gesture recognitrion framework in resource-constrained scenarios


Design of Mixed Reality Systems to Enrich the Beverage Experience


This work focus on a adaptive multisensory drinking system


Investigating Embodied Conversation Agent to reduce LLM hallucination in Virtual Reality Education.


This work explore different AI hallucination-aware cues design for embodied conversational agents


GrabXR


This project aims to design and develop a XR hand grab system in occlusion environment


Proactive Teaching Agent


This project aims to provide a personalized, responsive learning experience


Group -AI Interaction in MR


This project aims to explore how to use MR as a medium to regulate AI agent in collaboration work.